The overwhelming opinion is this: if we wanted strict control over every aspect, we'd just play psls in this setting and call it the end.
Eachdraidh is less a game, and more a story that the player characters are both uncovering and building. We don't need to be rigid, because you're telling the story just as much as we are!
And, pshaw, don't you worry about it! :) Though, actually, there is a way you might actually be able to help! But to make sure we're being fair, we're gonna put a call out on the plurk!
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Eachdraidh is less a game, and more a story that the player characters are both uncovering and building. We don't need to be rigid, because you're telling the story just as much as we are!
And, pshaw, don't you worry about it! :) Though, actually, there is a way you might actually be able to help! But to make sure we're being fair, we're gonna put a call out on the plurk!