fairyfoes: (Default)
EACHDRAIDH RP ([personal profile] fairyfoes) wrote in [community profile] fairywoes2014-11-22 06:20 pm
Entry tags:

AN IMPORTANT UPDATE! PLEASE NOTE

Hey there, fairybros! Some potentially bad news-

It's the holidays and the app team has measured their cumulative time! In past app rounds it has taken weeks to crank through the veritable flood of applications... and unfortunately the app team simply doesn't have enough room on their plates presently to handle the scope of apps generally received in prior sessions. Couple that with the fact that this has been the most-active reserve period the game has yet experienced, and you get a recipe for trouble. While we are aware that reserves are not ironclad commitments to applying, we, nevertheless feel this measure is necessary.

As a result, the decision has been made to enact an application cap of 60.

We regret that this is a necessity, and are deeply apologetic for the short notice and any inconvenience this may cause, but we would rather be dutiful and thorough with less apps than rushed and haphazard with more, especially moving forward. Though the number of the cap may change, after exhaustive discussion, the moderating team is of the opinion that until such a time as the team can be expanded, limiting the amount of applications received will help us manage the game to the quality its current players have come to expect.

Eachdraidh has become a game lush with not just a host of beautifully diverse and extraordinarily executed characters, but the cumulative worldbuilding of its players, the depth and breadth of their experiences. We have worked very diligently to facilitate that, and have tried to place (what we hope is) a strong emphasis on cultivating the manner of player interface with the game to meet player needs and wants. This has resulted in an extraordinary amount of moderator participation in the game, and both the quantity and quality of this participation necessarily wanes the larger the game gets.

Plans are in place for new mechanisms to be released which will help to reduce pressures on the moderating team (and add to their number), and the number of the cap is likely to change in the future in relation to various factors. Getting a reserve in swiftly will not be a confirmation that your app will be counted among the 50 regardless of when it is sent; but that applications will be cut off at the receipt of the 51st. Once again, we apologise for any inconvenience.

Thank you for your support and understanding.

EDIT: In light of things, we're adding an addendum:

New applicants may app up to TWO characters
Players already in the game may app ONE character


Both sets of applicants are being limited, however we believe some priority must be given to potentials. In the event applicants submit more applications than allowed, the app team will ask them to please choose which character(s) they'd like to submit for processing.

ED MODS
dragmire: (Default)

[personal profile] dragmire 2014-11-23 12:04 am (UTC)(link)
If this is a concern (which it should not be to be quite frank), you could have people lock their apps on their journals and grant access to the mod journal after posting. If they are rejected, then only the mods need to know why.

But this is fallible too, because now players are robbed of the chance to know what a quality app was. Was the app for Bob from Popular Canon not as good as Larry from Obscure Canon? Was Bob accepted at Larry's expense so someone 'cool' could get in?

There's no perfect solution to app capping. But I think the smallest sacrifice comes in having apps open, where everyone can see them, and so the process of fairly processing them is seen by all.
athousandcurses: (!! Cloak)

[personal profile] athousandcurses 2014-11-23 12:20 am (UTC)(link)
I agree with this, especially that it should not be a concern. Other games have app caps and unscreened app posts and don't really have problems with it. People are very familiar with first come, first serve and usually are fairly decent about it, and most people understand the need for caps especially during the holiday season. Honestly I think the extent of it will be "oh damn, I wasn't fast enough!" because the onus is on the player to get the app done and in before the cap is hit, and if they don't there is always next time.