Entry tags:
BOON REQUESTS
Hey fairybroskis! You know what time it is? Boon time!
Requests are up, which means the fairies and imps are out and about bothering people from their respective factions to note down the number one item on their wishlist again!
THIS POST IS NOW CLOSED
Wherever Shardbearer characters are in the Drabwurld, at some point today they will be approached by fairies or imps, depending on their alignment, bearing a piece of parchment and a quill. They will urge your character to write down a request for an item, power or favour from their monarchs in exchange for fighting or supporting their faction and they will take it away through a fairy-ring when it is written. There are three easy rules your character will be informed MUST NOT be broken:
For this boon period, your character gets a boon if they have a minimum of 1000 words written for EACH event, either as a narrative or threaded. They need a minimum of 1000 for the Dullahan Ride and another minimum 1000 for the Silver Sickness. NOTE: Wildcards are no longer be available. You must name it to claim it!
New this cycle? Characters who were not present for both of the boon events due to having arrived this month must have at least 1000 words for the second event to apply for a boon. These boons must be minor (tokens from home, small objects or gifts) and cannot have any powers or abilities. These boon requests won't be scaled, so more words won't mean bigger boons. This first boon is meant to be light.
Feel free to link to any threads (completed or ongoing) that will show your character getting involved in this event period: only actual participation (not referenced participation) will warrant a boon. As a reminder, quest logs are no longer eligible, increased wordcount or not, and participation in both events is required for boon eligibility!
So, want a boon? Simply C&P the below into your comment:
If your character doesn't want to request a boon they may simply wave away the fairies/imps. It is not possible to "save up" Boon Requests for later events, so make sure to get yours in if you want one!
EDIT: A lot of you have super high word counts, this round! It makes us really warm and fuzzy to see all of you having such fun, but as an aside there may be some delays with boon distribution as we verify your threads (we'll probably get caught up reading them too, oops).
Some of you have approached us beforehand to discuss the logistics of getting potentially powerful boons this round. For those that haven't, but are looking to get them, please keep in mind that regardless of wordcount your boon will still only be so powerful. We always want to reward event participation, but must keep the game relatively balanced.
Requests are up, which means the fairies and imps are out and about bothering people from their respective factions to note down the number one item on their wishlist again!
Wherever Shardbearer characters are in the Drabwurld, at some point today they will be approached by fairies or imps, depending on their alignment, bearing a piece of parchment and a quill. They will urge your character to write down a request for an item, power or favour from their monarchs in exchange for fighting or supporting their faction and they will take it away through a fairy-ring when it is written. There are three easy rules your character will be informed MUST NOT be broken:
1) "Do not call for time and space to be bent to your will!"Essentially, the OOC boundaries relayed through IC means to your character are to avoid game-breaking demands being made. They will be approved, altered or denied here until 24th JUNE (00:01am LONDON GMT) so that when your character receives their boon on the morning of 25th (you can pick any time for them to be delivered/show up) no matter where they are there is no fuss, no muss!
2) "You may not request another's true love or devotion!"
3) "Ask not for a road home or the loved ones whence you came!"
For this boon period, your character gets a boon if they have a minimum of 1000 words written for EACH event, either as a narrative or threaded. They need a minimum of 1000 for the Dullahan Ride and another minimum 1000 for the Silver Sickness. NOTE: Wildcards are no longer be available. You must name it to claim it!
New this cycle? Characters who were not present for both of the boon events due to having arrived this month must have at least 1000 words for the second event to apply for a boon. These boons must be minor (tokens from home, small objects or gifts) and cannot have any powers or abilities. These boon requests won't be scaled, so more words won't mean bigger boons. This first boon is meant to be light.
Feel free to link to any threads (completed or ongoing) that will show your character getting involved in this event period: only actual participation (not referenced participation) will warrant a boon. As a reminder, quest logs are no longer eligible, increased wordcount or not, and participation in both events is required for boon eligibility!
So, want a boon? Simply C&P the below into your comment:
If your character doesn't want to request a boon they may simply wave away the fairies/imps. It is not possible to "save up" Boon Requests for later events, so make sure to get yours in if you want one!
EDIT: A lot of you have super high word counts, this round! It makes us really warm and fuzzy to see all of you having such fun, but as an aside there may be some delays with boon distribution as we verify your threads (we'll probably get caught up reading them too, oops).
Some of you have approached us beforehand to discuss the logistics of getting potentially powerful boons this round. For those that haven't, but are looking to get them, please keep in mind that regardless of wordcount your boon will still only be so powerful. We always want to reward event participation, but must keep the game relatively balanced.
no subject
CANON: The Confessions of Dorian Gray
FACTION: Seelie
RELEVANT THREAD(S):
The Dullahan Ride
Toplevel [546]
Supporting Hermione [1128]
Hitting on Joshua. Also fighting [695]
Helping Merida [991]
Protective of Sakura [274]
Dying lots on Gilgamesh [799]
Fighting w/Flora [1142]
VS Vanessa [1109]
VS Katsa [933]
VS Jason [1965]
Supporting Loras [376]
Battle Buds with Remus [475]
Faolan helps out [312]
Support from Aslan [446]
Leo Support [590]
vs Lucy [141]
a 3way [1278]
Hydezerker [332]
Devourer [522]
imitating Steve Rogers [1192]
TOTAL WORDCOUNT: [14, 114]
The Silver Sickness
Open Infection Starter [184]
Infecting Joshua [832]
Infecting Kenny [1465]
Infecting Gilgamesh, disturbing content [1600]
Paloma attempts a cure (discussion of disturbing content) [2710]
Kirei attempts a cure [1405]
Brainstorming with Leo [305]
Research with Hermione [487]
Infecting Elizabeth [1326]
Research with Merida [655]
Curing Clarke and Bellamy [485]
Curing/Getting Cured w Gilgamesh [2025]
Caer Glaem Starter [192]
Open Parrais [304]
Healing Elizabeth [81]
TOTAL WORDCOUNT: [14, 056]
BOON REQUEST: Dorian would like to request that Enkidu be given back to Gilgamesh. However, he would also like to ask that he be given the ability to override Gilgamesh's control of Enkidu and use them himself as well. (He's not that stupid.)
quick summary of Enkidu's abilities:
-grows stronger in strength and durability the more divine a target is, up to complete immobilization; is a very tough chain on the very strong, and virtually inescapable for ordinary humans
-the blade at the front is a striking weapon if launched at high speed
-the chains can coil and wrap around people at Gilgamesh's will
-there doesn't appear to be any limit to their length, as they seem to be able to contract and expand at will
POSSIBLE ALTERATIONS: This is a high class weapon, so Gilgamesh's player has consented to it being modified as necessary! That could be in limiting length or the power of its binding or whatnot. The only thing I'd like to keep for sure is that Dorian will be able to override Gilgamesh's use of it by his own will.
If it doesn't work, a book on Quendi would be nice. Gotta learn about it before roadtrip.
no subject
Gilgamesh will be given Enkidu, and Dorian will have the ability to override his use of it and use it himself when he is in proximity to it. Enkidu will only be able to reach a maximum of 124m, and while it will have the power to bind the divine, this is subject to overruling with in-game NPC Gods. It can be broken by non-divine strikes that would be powerful enough to break strong chains, but will reform itself along the break after five seconds.