Entry tags:
JULY CALENDAR
Hey, fairybros! Welcome all to July! The mod team has for the most part settled in after the transition, in no small part thanks to your consideration and helpfulness during the time.
QUESTS
As of this month, we will be initiating a new quest system! Quest-givers are asked to give out a maximum of six stars of quests per month, and over two months, quest-givers are further asked to give our six stars in total related to objectives that connect to the meta-plot. Thus, over two months, they have 12 stars to give out, and half must be for the meta-plot objectives. More details are here.
Currently, quest boards on the quests requests page are for June quests! We will be posting the July/August quest boards to the comms on July 1st, so quest-givers, please continue to PM us your boards!
MONTHLY EVENT
For the first half of the month, relative peace and quiet allows for both courts to make war preparations against each other. However, this month, court conflict is complicated by another interest.
QUESTS
As of this month, we will be initiating a new quest system! Quest-givers are asked to give out a maximum of six stars of quests per month, and over two months, quest-givers are further asked to give our six stars in total related to objectives that connect to the meta-plot. Thus, over two months, they have 12 stars to give out, and half must be for the meta-plot objectives. More details are here.
Currently, quest boards on the quests requests page are for June quests! We will be posting the July/August quest boards to the comms on July 1st, so quest-givers, please continue to PM us your boards!
MONTHLY EVENT
For the first half of the month, relative peace and quiet allows for both courts to make war preparations against each other. However, this month, court conflict is complicated by another interest.
The Awakening GENRE: ADVENTURE/MAGIC | DURATION: 17-29 July |

SUMMARY The Banshee's scream is a herald. Her cry is a warning of death. Those who hear it in the night are filled with terror, for they know: the Shuck will not be far behind.
But there is a greater terror in this silence that sweeps across the land. No one is hearing the cry of the banshee, no one is heralding. The garments of the bean nighe are left along the riverbeds, the clothes of the slain left blood-stained and seeping into rocks and grass. The caoineag makes eye contact and opens her mouth, but no scream ushers forth from her lips. Death comes silent.
At midnight, as both Monarchs close the doors of their audience halls, a paw sets itself against the door. They move aside. The Shuck himself strides into the halls and stops before the Monarchs. With open jaw, he proclaims his will to both of them: his banshees must be saved. Both courts will set aside their weapons to do this, for he will not permit them to bring more death while death itself remains unbalanced. Those who remain in the hall may notice the wagging of his great tail.
So the proclamation is made there, in public view: Shardbearers are to aid the Shuck, by the Monarchs' command. They are not to turn their weapons on one another but to seek out the Banshee who have lost their voices and work to return to them their screams. The Shuck offers only one guiding point to the method: Banshees once lived.
Shardbearers will find that if they approach banshees on craigs or by rivers, they may hear whispers in the babbling of water or the rustling of wind through grass and leaves. These whispers will tell stories of the former lives of the banshees, telling who they were when they lived and how they came to die. Should a Shardbearer seek out some token of the banshee's former lives and return it to them, the banshee's voice will return, if only for a moment, in releasing a shrieking offering of thanks before vanishing.
Those who wish to speak to the Shuck must travel to Quendi itself to meet with him, but he will not be patient with visitors. He sits at the central throne room and will not leave.
But there is a greater terror in this silence that sweeps across the land. No one is hearing the cry of the banshee, no one is heralding. The garments of the bean nighe are left along the riverbeds, the clothes of the slain left blood-stained and seeping into rocks and grass. The caoineag makes eye contact and opens her mouth, but no scream ushers forth from her lips. Death comes silent.
At midnight, as both Monarchs close the doors of their audience halls, a paw sets itself against the door. They move aside. The Shuck himself strides into the halls and stops before the Monarchs. With open jaw, he proclaims his will to both of them: his banshees must be saved. Both courts will set aside their weapons to do this, for he will not permit them to bring more death while death itself remains unbalanced. Those who remain in the hall may notice the wagging of his great tail.
So the proclamation is made there, in public view: Shardbearers are to aid the Shuck, by the Monarchs' command. They are not to turn their weapons on one another but to seek out the Banshee who have lost their voices and work to return to them their screams. The Shuck offers only one guiding point to the method: Banshees once lived.
Shardbearers will find that if they approach banshees on craigs or by rivers, they may hear whispers in the babbling of water or the rustling of wind through grass and leaves. These whispers will tell stories of the former lives of the banshees, telling who they were when they lived and how they came to die. Should a Shardbearer seek out some token of the banshee's former lives and return it to them, the banshee's voice will return, if only for a moment, in releasing a shrieking offering of thanks before vanishing.
Those who wish to speak to the Shuck must travel to Quendi itself to meet with him, but he will not be patient with visitors. He sits at the central throne room and will not leave.
Only individuals who complete at least 1,000 words of logging in each of the July and August events will be eligible for boons for August! Quest logs will not count toward this event.
MONTHLY OVERVIEW
The next Calendar of Events post will go up toward the end of July/start of August to cover all of August. Weather will consist primarily of sunny skies. Fewer breezes are coming, with more frequent harsh summer storms. There is increased flower growth across the map, and weather will be warmer.
10th JULY • TEST DRIVE MEME.
16th JULY • MONARCH AUDIENCE.
17th JULY • EVENT STARTS: The Banshee are silent, and Shardbearers are sent to give them back voice.
20th JULY (00:01am LONDON GMT) • RESERVES OPEN.
24th JULY (00:01am LONDON GMT) • APPS OPEN.
25th JULY (00:01am LONDON GMT) • RESERVES END. FFA BEGINS.
29th JULY • EVENT CLOSES. As of midnight, the Banshee that have been saved will remain in the world. Those who have not vanish from it.
30th JULY • All the banshee whose voices have been returned to them wail at once. Anyone near Quendi will be greeted with a surprise. More details to be released later.
01st AUGUST (00:01am LONDON GMT) • APPS CLOSE.
QUESTIONS
Next questions! ;D
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Re: QUESTIONS
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when he's trying to get his beauty sleep, goshor would he have to hunt for them?(no subject)
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Re: QUESTIONS
What would constitute exceptional service for July's event? Is it having a higher wordcount than the minimum 1000 words, or the PC doing more to actually achieve the goals of the event (in this case, saving many banshees)? I'd really like to get shard concealment for Thor's next boon, but I want to make sure I know what's required so I know whether or not to go for something else instead. Thank you!
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EVENT PLANNING & ORGANISATION
DAMON | KURT
Kurt: Will be happy to play blue fetch puppy to go find whatever's needed for a banshee to regain her voice. I'd love to have him team up with people for that and I think he'd be happy to do multiple tasks, not for the shuck, but for his own peace of mind. Also applies to both Seelie/Unseelie, since Kurt doesn't care.
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Lightning and Jason Todd | Unseelie
Lightning will be completely dedicated to every aspect of this event, from setting up shrines to help the Shuck gain more strength with his lost banshees (if it might help) to helping people hunt to bring offerings to the Shuck to trying to find anything she can for these banshees so that they can get their voices back. She is very interested in learning about the cycle of life and death in this world. She also got some information about the Shuck last month from her quest (and Grell), so if people would like her as a newer base of knowledge, she's game! I'd love for her to meet some Seelie folk while she runs herself ragged trying to help.
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Additional note for Jason!
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EMMA SWAN
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Chloe | Bethany
Bethany: Bethany may be helping out depending on how much I can manage to balance with tagging. If so, she'll do some item retrieving. Open to running into people, etc!
-- Open to running into people while searching, working in a search party, or emitting some banshee's for you!
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HERMIONE | ERIK | LAURALAE
ERIK is going to be forced into helping by Morgana. He'll be protecting his village and likely setting up around there, tracing any of the Banshees and doing what he can, within reason. He'll also be taking advantage of the cross-court CR by visiting Charles Xavier's watchtower, if anyone from the Seelie court wants to meet him!
LAURALAE is going to Quendi. All she cares about is the Shuck, so if you want a native guide/helper, she's your girl - but she will be jealously protective of her chance to speak to the Shuck and will be vicious with anyone that tries to stop her, get in her way or prevent her from seeking him out - using blood magic and bending she's learned. Good luck!
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DORIAN
He'll be busy for part of the month with Flora (not sure when rn) but after, Dorian will be helping out the banshees. He will 100% be using this as an excuse to hang out with his Unseelie pals and possibly make some Unseelie CR. FOR THE SAKE OF THE BANSHEES. YUP. YUUUUUP. Look he is reminding the Banshee of their former lives....somehow. HE IS HELPING. HE IS TOTALLY HELPING.
Gonna avoid the shuck like woah.
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Leo + Anya
Anya will of course want to help the banshees as much as possible - not for the Shuck, but for them. They didn't ask for this, after all, so she'll do what she can. She's still getting acquainted with the Drabwurld though so she might need a guide for how to do this kind of stuff?
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Balem / Unseelie
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korra ;; seelie
and regular hunt, ofc, since she'll want to take offerings to the Shuck. she'll be hesitant about Unseelie CR, but I'm up for her meeting some people on the other side! :3
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QUESTS.
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APPA, space for one more!
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Thrall | Unseelie
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Gabranth | Seelie
JOHNNY STORM | MAKO MORI
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Javik | Unseelie
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Alice
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Clarke Griffin ✮ Unseelie
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katsa » unseelie
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gilgamesh | seelie
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SARALEGUI
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Nico, Joshua, Aqua
KIREI | SEELIE
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steve rogers (seelie) & jack benjamin (unseelie)
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Hiro | Unseelie
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ADDENDUM!
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Lia de Beaumont | Seelie
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KIEREN WALKER
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the Inquisitor & Princess Rosella
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luke, katherine, + zuko
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Merida | Terra
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ADDENDUM
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Billy and Ukoku | Unseelie
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Gawain & Lucifer | seelie + unseelie
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Cole; Unseelie
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THOR
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Xion | Unseelie
Re: Xion | Unseelie
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Diarmuid Ua Duibhne | Seelie/Red Hand
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Lizzie (Unseelie) » Lagertha (Seelie)
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Riku
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Po - Unseelie
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Harry Potter
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Clara and Ellie
Flint | Unseelie
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SIMON MONROE | UNSEELIE
HERCULES
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LOKI
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EREN YEAGER (unseelie)
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ARIADNE & JOHN GRIMM
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WAVER | SUA
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Rin Tohsaka (Unseelie) | Jaina Proudmoore (Seelie)
PALOMA C. VASQUEZ / THE FLEDGLING (Unseelie)
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Saber Alter
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bellamy blake | unseelie
Rider (Ramesses) | Mami
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daenerys targaryen
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THE BRUCOLAC - UNSEELIE
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KENNY
Thomas Cromwell (Seelie)
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HAWKE
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charles xavier (seelie) & porthos du vallon (unseelie)
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Four | Seelie
She'll be in Leathann, and I'm more than open to cross-court CR and helping out with banshee antics of all sorts. She does want to know what's up with you Unseelies anyway so now's as good a chance as any to find out.
Zack Fair & Aslan | Seelie
Aslan will also be in Leathann because his 3-star quest (to be started in the next few days, hopefully) to save some kids will be happening in that area. I may or may not throw him at event things, depending on how his quest unfolds.
I WOULD LOVE SOME UNSEELIE CR FOR BOTH OF THEM C:
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Tom McNair || Seelie